
Mistborn: Project Coinshot
A downloadable game for Windows
This has been my final project for my degree in Videogame Design & Development.
Mistborn: Project Coinshot is a prototype of a video game based on Brandon Sanderson's Mistborn with a 2D movement system inspired by Allomancy. This project is intended to show a series of mechanics, in-game elements and challenges that could be used with this movement system for a metroidvania video game, featuring a simple and dynamic movement system using the powers of iron and steel based on the movement of Ori and the Blind Forest.
This project is intended to play with gamepad.
I don't plan to keep working on the project for now, but it's a possibility I won't dismiss, so any feedback would be appreciated.
Author: Alejandro Balagué Macías
Thrid Party Assets:
- Input icons: https://hergergy.itch.io/input-prompts
- Music and SFX: https://opengameart.org/
- Enemies Art Design based on Alfonso Berroya's designs from https://ashesproject.carrd.co/
Disclaimer This project is not affiliated with Brandon Sanderson or Dragonsteel Entertainment. It is shared for free with no intent to profit. Its sole purpose is to showcase a personal game design and development exercise to honor a beloved fantasy series.
Published | 2 days ago |
Status | Prototype |
Platforms | Windows |
Author | Alejandro B. Dev |
Genre | Platformer |
Tags | 2D, mistborn, No AI, Pixel Art |
Comments
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Buen trabajo.
Te comento unas cosas que me han pasado:
- Con mando las animaciones se medio bugean, se repiten o cancelan a mitad.
- Al acatar a los enemigos estaría bien que tuvieran algún tipo de reacción, ralentizar-los o cancelando su ataque.
- En ajustes si hubiera los controles tanto en mando como en teclado, que si se olvida es imposible.
No pude pasar de la tercera pantalla, no puedo devolverle la flecha.